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Notes:
- animation (CFrame for camera, normal animation playing for character)
- something that might be easier, animating the head and having the camera be based Attached to the head’s CFrame
- camera shake (many modules out there on the forum) w/ music (ig time it)
- in-world UI with SurfaceGUI on a part
- the TV seems to be a quickly fading white Frame on top of the logo/icon (again using SurfaceGUI) where the logo/icon is Visible when that white Frame is gone
- the remote could be attached to the characer rig, which i think would make it easier
the rest is connecting everything and building
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