I tried searching in YouTube but I didn’t find any…
Thanks in advance!
Hello there:)
There are actually a few posts on it ( on the forum)
Overall, you’ll need to:
-Make a folder that stores all the items that players can get in your game( preferred in ServerStorage).
(Those are clones of the real purchaseable items, useful for our process).
-Create a DataStore,check if the player when he joins, has any tool in that folder( you could put the real ones in other folders, but clones have to be in that specific folder). Store their tools as booleans/strings, and when they join, check if they have those tools or not.
Thank you!! But one last thing so when the player joins and if they have a tool in the folder that has all the tools, I will just clone it to their backpack?
No, do this:
You cant store instances into DataStore, but you can store Strings and Booleans, and numbers,
With that, you can make a value for each tool he got in his last visit, store them in a table, and when he rejoins, check for those values’ names in that folder in ServerStorage and clone them into players backpack