i want to know how to make tool that will give you 2 or more tools (like gift)
The issue in that i don’t know how to script and i am newbie.
( also sorry for the bad grammar )
i tried to look up everywhere and i couldn’t find it
i want to know how to make tool that will give you 2 or more tools (like gift)
The issue in that i don’t know how to script and i am newbie.
( also sorry for the bad grammar )
i tried to look up everywhere and i couldn’t find it
You just simply wanna use the activated function, clone the tools/items and then put them in the player’s backpack:
local ServerStorage = game:GetService("ServerStorage")
local Player = script:FindFirstAncestorWhichIsA("Player")
local Item1 = ServerStorage.Item1
local Item2 = ServerStorage.Item2
local Gift = script.Parent
Gift.Activated:Connect(function()
Item1:Clone().Parent = Player.Backpack
Item2:Clone().Parent = Player.Backpack
Gift:Destroy()
end)
To do this, you need to create an RemoteEvent in ReplicatedStorage. After you do that, you’ll need to add a script in ServerScriptService, and a Tools in ReplicatedStorage. It will be like this:
local RemoteEvent = game.ReplicatedStorage.RemoteEvent
RemoteEvent.OnServerEvent:Connect(function(player)
local Tool = game.ReplicatedStorage.Tool
if Tool then
Tool:Clone().Parent = player.Backpack
end
end)
Now for local script it will be like this:
local Button = script.Parent
Button.MouseButton1Click:Connect(function()
local ToolEvent = game.ReplicatedStorage.RemoteEvent
ToolEvent :FireServer()
end)
It would work if it was a button, he wants to have the gift as a tool, not a gui/textbutton
Item1 is not a valid member of ServerStorage “ServerStorage”
You have to have the “Item1” and “Item2” in ServerStorage. The Item1 and Item2 are things you are gonna get when you open the gift.
I did, i even tried to change ServerStorage to ReplicatedStorage and i put there item1 and item2.
And… nothing
Where did you put the script and what type of script is it
local type, i just created tool and named it gift, then i put local script and pasted code and then i added item1 and item2 to ServerStorage.
It has to be a server sided script for it to work, since you can only access ServerStorage from the server.
This script solves all problems without needing anything more than two tools named “Tool1” and “Tool2” in ServerStorage:
local Tool = script.Parent
local ServerStorage = game:GetService("ServerStorage")
Tool.Activated:Connect(function()
local player = game.Players:FindFirstChild(Tool.Parent.Name)
if player then
for _, tool in ipairs(ServerStorage:GetChildren()) do
if tool:IsA("Tool") then
tool:Clone().Parent = player.Backpack
end
end
end
end)
Put this script inside of the tool that’s supposed to give two more.
And yes you’re right, it must be a server-sided script because it has to be able to access the ServerStorage, a server-sided service
idk but it does nothing, even i change everything