hello, i want to make vision distortion shader on player being downed, like in ultrakill death scene
but how do i?
example:
With current roblox’s shader, you probably can’t achieve this 100%
however Roblox do plan making Univerisal Shader
solutions (may not be 100% accurate what you provided, depends):
could be using image (animated by script with spritesheets)
or lighting’s things
I would apply whatever you can get in normal colorcorrections and stuff then overlay a partially transparent picture thats all pixelated. Or make your own roblox render engine
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