elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
if Player.Character:FindFirstChild(“Stand”) then
if Player.Backpack.UsingMove.Value == false then
if tick() - lasttime >= 6 then
count = 0
lasttime = tick()
end
count = count + 1
event:FireServer(count)
if count == 5 then
count = 0
end
local Mouse = game.Players.LocalPlayer:GetMouse()
local Count = 1
local Clicked = false
local Connection = Mouse.Button1Down:Connect(function()
Clicked = true
end)
wait(1)
if Clicked == false then
Connection:Disconnect()
Count = 0
end