How to manipulate the terrain

I want to create a planet with Roblox terrain. This is possible. (I saw it in a game.) I want to make a similar game. But I don’t know how to do it. How do I create terrain like this? Also, wherever the player is, they will feel gravity pulling them towards the center.

I can test the player’s gravity relative to the center. However, I don’t know how to create the terrain like this.

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have u tried solving this problem first? the solution is actually pretty trivial

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well first off, making round terrain is quite straightforward… or is it roundforward? :thinking:
please excuse my bad jokes.
it’s just a matter of sculpting it. there’s a sphere option for terrain brush if you want to prototype without making anything insanely detailed. then you can build upon that afterwards.

for gravity, you should use the goat egomoose’s gravity controller resource.
:+1:

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If you want a perfectly spherical terrain, you could just do this by using a plugin like Part to Terrain, and just convert a big sphere to whatever terrain you want!

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You could assign side textures to the terrain to make it spherical. You can also use the sphere tool to add a big sphere blob.

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funny joke lol dw, thanks for the solution been wondering this myself

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