How to modify the position of a player body part?

Hello everyone! :wave:
I want to modify the position of a body part (for instance the left hand) without breaking the Motor, but I have no clue on how to accomplish this.
I’ve tryied modifying the position, but it doesn’t work.
So how could I accomplish this?
Any help is appreciated! :smiley:

You can use an animation.

Create an animation that has the left has offsetted, and then you would export the animation.

Load that animation into the players humanoid, set the looped property to true, then play it.