As the title explains, i was trying to teleport a player model to a moving platform which in my game case is a moving ship. The problem is sometimes the player that gets teleported to the teleport location part of the ship fell of the ship even though i made an invisible wall they still phased through it and fell.
Sometimes it works sometimes its not, i have a theory that when they tried to teleport to the new position of the part is too late, so they phased through by teleporting to the last position of the moving platform. I tried every way i can to make the script run faster on the teleportation but still no luck.
(he was suppose to stay on the crow’s nest)