I know the title is a bit unclear but I don’t know how to word my question properly so I will show you.
Recently, I was making this light system for my car so people can see in the dark. The lights are two parts in front of my car. Since these parts are welded to the main body, the camera acts a bit weird:
perhaps share ur camera script , cause its prob to do with that it focusing on a different part/primary part of ur car cause the video doens’t really seems to be different when i look at it.
Just found a solution. When the player enters the vehicle seat you can change their camera to focus on the player’s humanoid instead of the vehicle seat (which roblox does by default). This is done through a LocalScript.
local player = game.Players.LocalPlayer;
local camera = workspace.CurrentCamera;
player.Character.Humanoid.Changed:Connect(function()
if player.Character.Humanoid.Sit then
camera.CameraSubject = player.Character.Humanoid;
end
end
I use a custom vehicle system so my script is different but the above should work for any basic vehicle