Hi everyone, I am trying to optimize my code but my methods don’t work…
I have a lot of parts referenced in the game that need to change to the SAME color. I tried making a list of all of them but it didn’t work. How should I do this? My goal would be to have just one variable for all the parts that change to that one color.
Here is the code (its long…):
local Players = game:GetService("Players")
local plr = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local Info = TweenInfo.new(5, Enum.EasingStyle.Linear)
local Ceiling = game.Workspace.TheUltimateCeiling
local Borders = game.Workspace.Borders
local Button = game.Workspace.Button
local ButtonClick = Button.ClickDetector
local NeonPart1 = Borders.NeonParts.NeonPart1
local NeonPart2 = Borders.NeonParts.NeonPart2
local NeonPart3 = Borders.NeonParts.NeonPart3
local NeonPart4 = Borders.NeonParts.NeonPart4
local NeonPart5 = Borders.NeonParts.NeonPart5
local NeonPart6 = Borders.NeonParts.NeonPart6
local NeonPart7 = Borders.NeonParts.NeonPart7
local NeonPart8 = Borders.NeonParts.NeonPart8
local NeonPart9 = Borders.NeonParts.NeonPart9
local NeonPart10 = Borders.NeonParts.NeonPart10
local NeonPart11 = Borders.NeonParts.NeonPart11
local NeonPart12 = Borders.NeonParts.NeonPart12
local NeonPart13 = Borders.NeonParts.NeonPart13
local NeonPart14 = Borders.NeonParts.NeonPart14
local NeonPart15 = Borders.NeonParts.NeonPart15
local NeonPart16 = Borders.NeonParts.NeonPart16
local Part1 = Borders.Borders.Part1
local Part2 = Borders.Borders.Part2
local Part3 = Borders.Borders.Part3
local Part4 = Borders.Borders.Part4
local Part5 = Borders.Borders.Part5
local Part6 = Borders.Borders.Part6
local Part7 = Borders.Borders.Part7
local Part8 = Borders.Borders.Part8
local Part9 = Borders.Borders.Part9
local Part10 = Borders.Borders.Part10
local SecondCeiling = Borders.Borders.TheCeilingButItsLessCool
-- >> CeilingFalling: Function
function CeilingFalling()
NeonPart1.BrickColor = BrickColor.Red()
NeonPart2.BrickColor = BrickColor.Red()
NeonPart3.BrickColor = BrickColor.Red()
NeonPart4.BrickColor = BrickColor.Red()
NeonPart5.BrickColor = BrickColor.Red()
NeonPart6.BrickColor = BrickColor.Red()
NeonPart7.BrickColor = BrickColor.Red()
NeonPart8.BrickColor = BrickColor.Red()
NeonPart9.BrickColor = BrickColor.Red()
NeonPart10.BrickColor = BrickColor.Red()
NeonPart11.BrickColor = BrickColor.Red()
NeonPart12.BrickColor = BrickColor.Red()
NeonPart13.BrickColor = BrickColor.Red()
NeonPart14.BrickColor = BrickColor.Red()
NeonPart15.BrickColor = BrickColor.Red()
NeonPart16.BrickColor = BrickColor.Red()
Part1.BrickColor = BrickColor.new("Salmon")
Part2.BrickColor = BrickColor.new("Salmon")
Part3.BrickColor = BrickColor.new("Salmon")
Part4.BrickColor = BrickColor.new("Salmon")
Part5.BrickColor = BrickColor.new("Salmon")
Part6.BrickColor = BrickColor.new("Salmon")
Part7.BrickColor = BrickColor.new("Salmon")
Part8.BrickColor = BrickColor.new("Salmon")
Part9.BrickColor = BrickColor.new("Salmon")
Part10.BrickColor = BrickColor.new("Salmon")
SecondCeiling.BrickColor = BrickColor.new("Salmon")
Ceiling.BrickColor = BrickColor.new("Daisy orange")
wait(3)
Ceiling.BrickColor = BrickColor.Red()
local Anim = {Position = Vector3.new(-41.5, 59.5, 19.5)}
local Tween = TweenService:Create(Ceiling, Info, Anim)
Tween:Play()
wait(7)
local Info = TweenInfo.new(2.5, Enum.EasingStyle.Linear)
local Anim = {Position = Vector3.new(-41.5, 709.5, 19.5)}
local Tween = TweenService:Create(Ceiling, Info, Anim)
Tween:Play()
wait(3.5)
NeonPart1.BrickColor = BrickColor.new("Lime green")
NeonPart2.BrickColor = BrickColor.new("Lime green")
NeonPart3.BrickColor = BrickColor.new("Lime green")
NeonPart4.BrickColor = BrickColor.new("Lime green")
NeonPart5.BrickColor = BrickColor.new("Lime green")
NeonPart6.BrickColor = BrickColor.new("Lime green")
NeonPart7.BrickColor = BrickColor.new("Lime green")
NeonPart8.BrickColor = BrickColor.new("Lime green")
NeonPart9.BrickColor = BrickColor.new("Lime green")
NeonPart10.BrickColor = BrickColor.new("Lime green")
NeonPart11.BrickColor = BrickColor.new("Lime green")
NeonPart12.BrickColor = BrickColor.new("Lime green")
NeonPart13.BrickColor = BrickColor.new("Lime green")
NeonPart14.BrickColor = BrickColor.new("Lime green")
NeonPart15.BrickColor = BrickColor.new("Lime green")
NeonPart16.BrickColor = BrickColor.new("Lime green")
Part1.BrickColor = BrickColor.new("Mint")
Part2.BrickColor = BrickColor.new("Mint")
Part3.BrickColor = BrickColor.new("Mint")
Part4.BrickColor = BrickColor.new("Mint")
Part5.BrickColor = BrickColor.new("Mint")
Part6.BrickColor = BrickColor.new("Mint")
Part7.BrickColor = BrickColor.new("Mint")
Part8.BrickColor = BrickColor.new("Mint")
Part9.BrickColor = BrickColor.new("Mint")
Part10.BrickColor = BrickColor.new("Mint")
SecondCeiling.BrickColor = BrickColor.new("Mint")
Ceiling.BrickColor = BrickColor.new("Pastel green")
end