How to organize UI buttons/pages (e.g. make a different button for pets or put a section for them in shop?)

I’m working on a game that’s going to have pets and equip able items, my question is what would be the best way to separate the GUIS for this, should I make a button that opens a window where you can buy and equip the items with a subpage that shows you the pets you own, then put another button for a window with subpages for game passes, dev products and eggs? or would it be better to just have 1 button for owned pets and put another button that opens a window with subpages for items,gamepasses, devproducts and eggs in 1 ?

Maybe you can try adding interfaces in your game, like:
Shop

  • pets
  • items
  • eggs
  • gamepasses

Inventory

  • owned pets, eggs, items

Settings (if you want)

  • not sure yet.

I’m in mobile right now so I can’t really show you what it’s like

Thanks, I’ll give that a try and see if it works