My goal is simple. I have two game places I want to use for this. One game is called A and the other is called B. There is a part inside of the A game and an invisible part in the B game. When you touch the part in the A game, it becomes invisible. When this happens I want the part in the B game to become visible. I can monitor them with two roblox accounts. Only issue is I don’t know how to make game A send information to game B.
Are they 2 games or 2 places?
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if they are 2 places within one game you can just use MessagingService but if they are 2 different games there is no way to do this without the use of some third party application + open cloud apis
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It’s two different games. What applications do I need for this to work?
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By that I meant two different games on roblox.
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You would need an external database of some kind, using HTTP service.
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i would not recommend going down the HttpService route for this – it will cost you money, requires good knowledge of a language other than LuaU, and more. You are better off finding a different game mechanic for this
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