I have created a script that clones a furby, makes a real furby invisible and a cloned unanchor, and then removes the fake one. The problem is that the fake furby cannot be seen and simply disappeared.
I tried putting it into local script but it didn’t work.
Script
game.Workspace["MyWorkingTable.Exe"].Part.ProximityPrompt.Triggered:Connect(function()
local x = math.random(1,3)
if x==1 then
game.Workspace.SoundChi1:Play()
end
if x==2 then
game.Workspace.SoundChi2:Play()
end
if x==3 then
game.Workspace.SoundChi3:Play()
end
local copyoffurby = game.Workspace["MyWorkingTable.Exe"].Union:Clone()
game.Workspace["MyWorkingTable.Exe"].Union.Transparency = 1
copyoffurby.Anchored = false
wait(1.5)
copyoffurby:Destroy()
game.Workspace["MyWorkingTable.Exe"].Union.Transparency = 0
end)
EDIT:
I think furby isn’t cloning but I don’t know how to do it.