Im currently making an NPC that continuously looks at the player smoothly with the use of AlignOrientation. But as far as i am aware, AlignOrientation doesn’t work when the humanoidrootpart is anchored. Is there a way to make sure that an npc will never fall without anchoring the humanoidrootpart?
PS. the NPC’s are always stood in the same position
Put an attachment into terrain at the position you want the NPC to be at and then put another attachment into the NPCs primary part. Then add an AlignPosition to the primary part and Attachment0 to the attachment in the terrain and Attachment1 to the attachment in the NPC. It should stay in the same spot and be able to rotate