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What do you want to achieve? Keep it simple and clear!
When the bomb lands I need it to not be able to detect players through parts (for context the bomb has a large spherical hitbox that detects when a part is touching it and blows up destroying the part) -
What is the issue? Include screenshots / videos if possible!
Player being killed through walls because the hitbox goes through them -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have considered trying to add tags for parts when a player is indoors however there is a building system so this wouldnt work out if a player built an inclosed space.

In the screenshot;
The grey half transparent sphere is the hitbox, the grey wall divides the hitbox and the player and I need it so the player can not be killed through the wall