Hi, So when I set a Part to the Mouse.Hit
Position, the Part flies toward the Camera, how do I prevent this?
- A temporary Solution I tried is to unanchor the Part but it doesn’t give me the result I want
Hi, So when I set a Part to the Mouse.Hit
Position, the Part flies toward the Camera, how do I prevent this?
I believe this should help
https://create.roblox.com/docs/reference/engine/classes/Mouse#TargetFilter
It Help’s, But After Filtering the Part, still Doesnt give me the result i want
What is the result you are looking for?
I tried my own experiment and it works. But please elaborate.
I managed to fix it without TargetFilter
,
The TargetFilter
Tip is helpful tho, ill be sure to try it.
Thanks tho,
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