Hi there guys.
I’ve been wondering how to stop the player from rotating their camera while in first person, I’ve looked online and I cannot see any way to do it.
Is there a way to do this and if so, how is it done?
Hi there guys.
I’ve been wondering how to stop the player from rotating their camera while in first person, I’ve looked online and I cannot see any way to do it.
Is there a way to do this and if so, how is it done?
Please can you elaborate on what you mean? “rotate their camera in first person”?
Basically, there are well-known scripts on how to freeze a player, in this sense, you could do it by anchoring the humanoidrootpart setting walkspeed to 0. However none of these methods actually “Freeze” the character from rotating if you go into first person as you can simply turn around. Is there any way to stop the player from being able to turn in first person?
I’ve seemed to fix this problem by making the camera type scriptable but I’ve encountered another odd error here where the camera spins uncontrollably.