This is specifically concerning the shape “Ball”, strangely when a ball is inside of a model with a humanoid it gets squished really strangely, changing the size doesn’t work and it still looks squished, when outside of the model it looks completely normal and like how it’s supposed to look, I haven’t been able to find any topics here on the devforum on this topic or on YouTube or any other places, is this a problem that only I have? Is there any way to solve this so it looks normal? other shapes look completely normal inside models with humanoids, so why is there a problem with the Ball shape? If anyone finds a solution to this please help me out, I appreciate it!
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Convert it to a union, maybe. I don’t know what “squished” looks like on your balls.
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