I’m wondering how would I properly make sure that data isn’t lost when someone buys something and server crashes and when should I save data.
I cannot save data for each purchase because of the 6 second cooldown when writing to the same key.
I do have auto saves but what to do if server crashes before data is saved?
I know there’s PurchaseGranted which, after called, confirms that purchase was successful (and if not called, Roblox refunds Robux in 72h afaik). What do most developers do?