local Click = script.Parent.ClickDetector
local Hinge = script.Parent.A
local Toggle = false
function DoorOpen()
if Toggle == false then
Toggle = true
Hinge.Motor.DesiredAngle = 3
else
Toggle = false
Hinge.Motor.DesiredAngle = 0
end
end
Click.MouseClick:Connect(DoorOpen)
local Click = script.Parent.ClickDetector
local Hinge = script.Parent.A
local Toggle = false
local GroupId = 0 --change to groupid
local GroupRank = 255 --255 is owner
function DoorOpen(player)
if player:GetRankInGroup(GroupId) >= GroupRank then
print("Rank high enough!")
if Toggle == false then
Toggle = true
Hinge.Motor.DesiredAngle = 3
else
Toggle = false
Hinge.Motor.DesiredAngle = 0
end
else
print("Rank not high enough!")
end
end
Click.MouseClick:Connect(DoorOpen)