Well I have a question and it is about how can I put the main address in a value to find the objects and thus find it from the value, for example: let’s say the main address of a part is in Workspace.Folder, but not No I want to put local Part = game.Workspace.Folder.Part in a script, otherwise I want a stringValue to set the main value “game.Workspace.Folder.Part” for the script to detect the parent and do the rest of the function looking for the parent and do it like this:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local DIrectionValue = ReplicatedStorage:WaitForChild("DirectionValue") --StringValue
local Direction = DirectionValue.Value --It would be like "game.Workspace.Folder.Part"
Direction.Transparency = 0.5
But i don’t think it works