How to put two semi transparent parts next to each other without a seam


I have two parts with Transparency = 0.5 perfectly flush next to each other, but has you can see since they are transparent the light that passes through were the seam is is “doubling up” so it’s a very obvious seam.

I need to make sure players can’t distinguish when there is a new part, because one of them is going to be cancollide and the other isn’t.

Is there any easy way of solving this? I can’t union it because then it would be one part.

otherwise i’ll probably make it one part and write code that turns cancollide on and off when the player is standing on certain areas

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Hi, in case anyone’s wondering, what I did was made one part semi-transparent and had CanCollide false and I stretched it across the whole area. Then the areas that I want to be CanCollide I put an invisible CanCollide true part in that area.

If anyone knows an answer to the original question I would still like to know as there are other applications i’ve run into with this problem such as windows.

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if you have the two parts actually touching, you can union them and that will get rid of the seam.

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