I have two parts with Transparency = 0.5 perfectly flush next to each other, but has you can see since they are transparent the light that passes through were the seam is is “doubling up” so it’s a very obvious seam.
I need to make sure players can’t distinguish when there is a new part, because one of them is going to be cancollide and the other isn’t.
Is there any easy way of solving this? I can’t union it because then it would be one part.
otherwise i’ll probably make it one part and write code that turns cancollide on and off when the player is standing on certain areas
