How to recreate a GMod-style death screen (scanlines, static, and audio muffling)?

I came across this video on tiktok, it’s a custom death UI of a Source Engine in Gmod that someone is making, and I want to create that same effect in Roblox Studio. The main focus is the UI part. I have a few keywords for the sound effects, but I still wanna hear your suggestions on better sites to find great audio templates for the SFX.

Here is the showcase video:

I do hope it can be made within Roblox’s engine for this effect, but as far as I know, it can be used with that Glass trick if there aren’t any other solutions.

1 Like

For the scanlines and static, just use a semi-transparent UI overlay with a tiled texture. The glass trick is fine for some distortion, but for actual screen-space effects like heavy grain or blurring, you might be better off looking into ViewportFrames or even just manipulating the ColorCorrectionEffect in Lighting to get that washed out look. For audio, don’t bother hunting for templates; just find a clean sound and use a LowPassFilter on it to get the muffling effect.

3 Likes

Its not really possible in the same way, we dont have shaders support, so static effect can be something like this at best, but you still can do audio muffling using soundgroups and using one of soundeffects

SoundGroups are definitely the way to go for the audio part. As for shaders, you don’t need actual shader support if you just use a high-frequency noise texture on a UI overlay with some transparency; it looks close enough from a distance.