So I want to remove the player from the table when he leaves the region3
But everywhere I tried to put “removeTable(game.Players.LocalPlayer)” to remove it either didn’t run it or it ran it while the player is in the area
Any help?
local Areas = game.Workspace:WaitForChild("Areas")
local Found=false
local label = game.Players.LocalPlayer.PlayerGui.AreaGui.TextLabel
local tweenservice = game:GetService("TweenService")
local players = {}
function foundInList(player)
for _,target in ipairs(players) do
if target == player then
return true;
end
end
return false;
end
local function removeTable(plr)
table.remove(players,players[plr])
end
while wait(1)do
for i,v in pairs(Areas:GetChildren())do
Found = false
local region=Region3.new(v.Position-(v.Size/2),v.Position+(v.Size/2))
local parts = game.Workspace:FindPartsInRegion3WithWhiteList(region,game.Players.LocalPlayer.Character:GetDescendants())
for _, part in pairs(parts)do
if part:FindFirstAncestor(game.Players.LocalPlayer.Name)then
print("Player was found")
Found = true
break
else
Found = false
print("Player was not found in region")
end
end
if Found == true then
if not foundInList(game.Players.LocalPlayer) then
print("Adding "..game.Players.LocalPlayer.Name)
table.insert(players,game.Players.LocalPlayer)
print(players)
game.Players.LocalPlayer.PlayerGui.AreaGui.TextLabel.Text = "["..v.Name.."]"
tweenservice:Create(label,TweenInfo.new(0.5),{TextTransparency = 0}):Play()
wait(3)
tweenservice:Create(label,TweenInfo.new(0.5),{TextTransparency = 1}):Play()
wait(1)
game.Players.LocalPlayer.PlayerGui.AreaGui.TextLabel.Text = "[Somewhere]"
break
end
end
end
end