How to render objects far away from the player?

Hello, I have done an animation that is supposed to play on a character, quite far away from the player, when clicking a part. the player’s camera will teleport to a point very far from its character, and an animation will play on a model, which is what the camera is supposed to see.

The issue is that when playing the animation, the full parts of the animated model renders only when putting max graphics quality, and i want it to be rendered when graphic quality is at the lowest.

I tried to set the player’s graphic quality on a script, but it would drop fps for low end devices so i really have no idea how to fix this.
does anyone have an idea ?

actualy i managed to find a solution, just had to teleport the whole player characher

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