How to resize the inner cage correctly

:blush:

Hello, I’m a novice ugc maker

I’ve been trying to make a shirt that’s body disappearing and after analyzing the rbxmx file, I find that they share the same code (?) between the shirts that’s body disappearing

< token name = “AccessoryType” > 10 < /token >

< CoordinateFrame name= “CFrame” >

< R00 >1.00000143< /R00 >
< R01 >-2.23517702e-08< /R01 >
< R02 >8.9407024e-08< /R02 >
< R10 >-2.23517702e-08< /R10 >
< R11 >1.00000143< /R11 >
< R12>-2.2351756e-08< /R12 >
< R20>8.9407024e-08< /R20 >
< R21>-2.2351756e-08< /R21>
< R22>1< /R22>

name=“PhysicalConfigData”>+qv2o0HSW+htH+ALwYQpiw==< /SharedString>

CoordinateFrame name=“BindOffset”>
< X>20< /X>
< Y>20< /Y>
< Z>20< /Z>

< /Vector3>
< int name=“Order”>10< /int>

This value was the same.
So I fixed my item as it is and when I try to export it it says that the file is damaged and I can’t export it. Please help

I don’t know much about this and all I’ve done is fix the value using WordPad and then save it and drag it to Roblox. What do I do?

I actually don’t even know what these codes mean
Is there anyone kind to explain? I really want to know about this. If you can explain it, I really appreciate it

1 Like

the disappearing thing is a layered clothing issue iirc, it hides faces and is known to be buggy

(also this seems like a Help and Feedback topic)

1 Like

Thank you so much Your kind and thoughtful answers have really helped me, and I really appreciate it

Changing the bindoffset to x=20, y=20, z=20 caused almost half of it to disappear.

The bindoffset didn’t make the body disappear, it just kept the mesh from swelling

The size and location of the inner cage were all the reasons for the disappearance of the body

1 Like

I figured out a solution
The solution was to build the inner cage the right way.
And all the errors I’ve seen were specific codes that just happened to have that phenomenon.
It was not the code that caused this phenomenon, but the phenomenon could be seen when the outer cage and inner cage caused this phenomenon and then exported the file as rbxmx.

I figured out a solution
The solution was to build the outer cage the right way.
And all the errors I’ve seen were specific codes that just happened to have that phenomenon.
It was not the code that caused this phenomenon, but the phenomenon could be seen when the outer cage and inner cage caused this phenomenon and then exported the file as rbxmx.

I’ve done this once or twice, but I don’t know how
And that mesh has a bug where the surface gets bumpy, so I had to make a new outer cage

The mesh on the left is almost gone, and the mesh on the right is exported to the rbxmx file

1 Like

I finally found out how my body disappeared. The reason my accessories haven’t completely disappeared until now is because they weren’t completely closed. My accessories were completely separated from each other, with an empty space between them, and that’s where my head and body weren’t completely wrapped.

and I found out that if I edit the file and set the number of vertices to zero, the Roblox item disappears without any errors, and the character’s body does not disappear.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.