How to rotate the lookvector value I get from a part

So I need to get the LookVector from the player’s HumanoidRootPart and but then the direction this is giving is pointing in front of the player and I want it to point at the right of the player, how would I do that?

HumanoidRootPart.CFrame.RightVector

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Use one of the other properties of CFrame, CFrame.RightVector, which is the vector of the left/right face (multiply by -1 to get left vector)

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