How to save Player customization[Planning]

Hey there!

So I was planning on making a customization option for my players in my game. I don’t have an issue with the customization scripting but how would I save the items once they’re purchased? I was thinking of making a bool value for each item and saving it to a datastore locally but it could be exploited. Is the only way to save player accessories to make a server datastore and fetch the info based on the players userID or would there be an easier way? Thank you

DataStores can’t be accessed from local scripts anyway. A ValueBase instance representing each stat/value to save would do the trick.

1 Like