How to set a transparent background on imported icons

I’m trying to import some icons for my game, however the issue is that i’m unable to set the background transparency of the icon (it turns white instead of transparent). How could I fix this?

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Your image needs to have transparency, for a start. That means it needs to be in a format which maintains transparency, like .png.

If it does have a transparent background, and it is a png, you need to go to the properties of the decal/imagelabel/texture and set ImageBackgroundTransparency to 1.

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Alternatively, you can change the BackgroundColor to the color of the part/UI etc. to which the image belongs

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