I’m attempting to make a weapon that when selected, sets the player in a custom third person, and when unselected, sets the player’s camera view back to first person. The problem is, I don’t know how to set it back to first person when the tool is unselected.
Here is a video of what it looks like now
Video Link
We need your current a script to help
It’s extremely long. Should I put it in pastebin?
Well. If it’s very long then u should probably hire a scripter. We are here to fix small things and not super big things
I assume by unselected you mean when the tool is unequipped.
tool.Unequipped:Connect(function()
--FPS Code here or
Plr.CameraMode = Enum.CameraMode.LockFirstPerson
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