How to set the visibility of handles faces via script?

As with Vector3s and many other of Roblox’s custom data types, this is a more or less finalized object that can’t be changed after it is created. Throw it out and get a new one. Hopefully, this will work, the wiki page for this could use some clarification for beginner scripters. This is far more reminiscent of a more modular, strongly-typed language like Java or C#, and I’m surprised this requires so many letters.

Handles.Faces = Faces.new({
    Vector3.FromNormalId(Enum.NormalId.Front),
    Vector3.FromNormalId(Enum.NormalId.Top) -- Just as an example, this is how you would add more. It's just a table.
})
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