Hello! I am making a round based game revolving around different minigames, such as Epic Minigames or something.
I was wondering what is the overall framework / architecture I should have for my game. How do I code the scripts for the round system?
Hello! I am making a round based game revolving around different minigames, such as Epic Minigames or something.
I was wondering what is the overall framework / architecture I should have for my game. How do I code the scripts for the round system?
Firstly, of course, make a remote event, fire it to start a round, then make another event that ends the round, for example, one that fires if only one player is still alive, make that event end the round and teleport everyone to the lobby, set a wait, and let the game fire the first event again.
(also this shouldn’t be in development discussion but in scripting suport)