Hey! So do I make it so when I rotate it, currently seeing the preview part locally you can rotate it, but when I trigger/place the part, it doesn’t apply the rotation from the PreviewPart. How can I achieve this? I did try to add 3 arguments to the remote the fires to the server but I can’t find or get a clue the value of the Vector angles.
If you saw the video, you might see the position a bit of the issue, but that’s fine by me. I just wanted to figure out not to apply the rotation from the local script to the server. Thanks in advance.
Send the partPreview’s CFrame to the server instead of the mouse hit position. Doing this gives the desired orientation and fixes it going into the ground because of it being positioned at the mouse.hit.