Basically, my problem is that after putting a texture into my game, I noticed that texture was showing through walls at certain times. It doesn’t happen all the time, but it’s very annoying when it does.
To provide a visual, you can see in the picture below, how there is a faint black line running through the wall where the 3 green squares are. That is the texture showing through the wall.
How can I stop this?
I cant remember what its called but its a pretty common mistake, if I am correct there is another part/model on the other side of the wall that is “no clipping” through the wall, just size that part just a little so it is inside the wall, assuming that green wall isn’t paper thin. If there is not another part behind that wall then it just maybe that the wall’s are not properly connected. If all that is wrong it is probably a roblox bug, or there is something in your game I do not know of.