Hello, I’ve found a very annoying issue. Some animations (attack animations, dash animations) can and oftentimes will fling me. Is there any solution to this problem?
I think that this is caused by the way that collisions work, my animations have a lot of precise movement so it would make sense that they can fling, but I would like to get rid of that.
I have no idea how animations will fling you, are there any tools equipped, are you using simply an “Animation” or just code that moves the characters body parts.
There are no tools equipped. I cannot replicate this specific behavior with anything other than animations.