Hello, whenever i sit on a seat in my game and then leave the seat, this happens:
How do i keep this from happening?
Some details:
The seat is anchored and part of a model that is parented to workspace.
I checked the server side and the seat does exist over there as well.
The seat is made by cloning a template model and parenting it to workspace, as shown in the video.
When exiting the seat, there is an input lag whenever i try to move and everything disappears sometimes.
The seat is 2 studs high.