Hello, my partner and myself have been attempting to create a system to allow a model to load locally to the player after teleporting the player inside and vice versa for our game. However there’s been issues with doing this as the teleportation pads seem to be getting confused and teleporting the player on pads that aren’t meant to teleport. Has anyone here programmed something similar or the same and would happen to know what’s the best way of going about writing a system such as this?
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I’m confused, where is it teleporting the player than? The only way possible I see an error is if you scripted them locally and server sided. I would just make a touched function inside a local script and then use :clone() Is there any more details you can provide?