Let’s say I have a big amount of data in tables I need to transfer to player. Will remote events be enough to do that? Let’s say I have 2mb of data in tables. Even if I can do it, is there any better ways? Like to use Module Script somehow?
Can I somehow save data to module script and this data would be replicated to local side? I’ve tried to put a Module Script into Replicated Storage for the hope it’ll replicate anything that was in that Module Script, but it’s not working that way.