I do not know how to adapt the progress bar depending on the player’s XP. I don’t know how to make the mathematical formula from line 21.
note: this formula 100 + level * 5 is to calculate the required xp for the next level
local leftFrame = script.Parent:WaitForChild("LeftBG"):WaitForChild("LeftFrame")
local rightFrame = script.Parent:WaitForChild("RightBG"):WaitForChild("RightFrame")
local ts = game:GetService("TweenService")
local ti = TweenInfo.new(5, Enum.EasingStyle.Quint, Enum.EasingDirection.InOut)
local numValue = game.Players.LocalPlayer.LevelFolder.XP
local level = game.Players.LocalPlayer.LevelFolder.Level.Value
numValue.Changed:Connect(function()
local rightRot = math.clamp(numValue.Value - 180, -180, 0)
rightFrame.Rotation = rightRot
if numValue.Value <= (100 + level * 5) / 180 then
leftFrame.Visible = false
else
local leftRot = math.clamp(numValue.Value - 360, -180, 0)
leftFrame.Rotation = leftRot
leftFrame.Visible = true
end
end)
function progressBar()
numValue.Value = 0
local progressTween = ts:Create(numValue, ti, {Value = 360})
progressTween:Play()
end
progressBar()
```lua