I’ve run into this problem: the parts need follow every point with tweens, but the part updates its speed when it finishes the tween
I’ve tried some solutions but I didnt find a way to fix this
this is what happens when I try to update the speed:
the code without any changes:
if true then
if Nodes["Node" ..i].BrickColor == Config["Neutral"].Value then
Tween:Play()
Tween.Completed:Wait()
elseif Nodes["Node" ..i].BrickColor == Config["Station(Detachables)"].Value then
TweenStationDetachables:Play()
TweenStationDetachables.Completed:Wait()
elseif Nodes["Node" ..i].BrickColor == Config["accellerator(Detachables)"].Value then
TweenEntryDetachables:Play()
TweenEntryDetachables.Completed:Wait()
else
Tween:Play()
Tween.Completed:Wait()
end
end
I would really appreciate it if anyone could find the solution