Hello, as of now I only know how to use Datastore2 to save values that exist in game such as (Bools, Ints…) but when it comes to values such as saving if a player has already keyed a Twitter code or saving the time the player has until the next daily reward. How am I suppose to go about doing these?
1 Like
You can save something as true
or false
So like
--DataStore2 script
local Claimed = false
--Player keys in twitter code script
If not Claimed then
-- Give reward
else
--Tell player code already redeemed
end
You can use os.time()
for this.
Could you elaborate further on os.time? I am not really sure with it.
Here is the api about os
So basically, os.time()
returns the number of seconds since 1st January, 1970, 00:00:00
1 Like