Hello beginner animators and developers!
today I will teach you how to use Motor6Ds.
If you don’t know what it is, a Motor6D is a joint -like object where it creates an animatable part, that can be moved in the Animation Editor.
First, hover over the thing you want to be animated, for example a sword. Then press the plus icon and insert a Motor6d. Once you’ve done that, open its properties and find Part0 and Part1. Click on part0 and click your sword (or another object). Then click part1 and click the part you want the object to be connected to. Once you have done those steps, the object will immediately move to the Part1. Unlike Welds or Manual Welds, they won’t break if you move Part0.
Now I think you know how to use Motor6D!