how can I script this properly in this code?
until player.leaderstats.Level.Value < 100 or "When closebutton is clicked"
so the loop will close and further overload is prevented.
how can I script this properly in this code?
until player.leaderstats.Level.Value < 100 or "When closebutton is clicked"
so the loop will close and further overload is prevented.
local clicked = false
local connection
connection = button.MouseButton1Click:Connect(function()
clicked = true
end)
repeat
--
until player.leaderstats.Level.Value < 100 or clicked
Thank you! the code works perfectly fine and it does not crash my game anymore
This is the tweening loop I am trying to stop xd
I forgot to mention that you will want to disconnect the connection
that was created.
local clicked = false
local connection
connection = button.MouseButton1Click:Connect(function()
clicked = true
connection:Disconnect()
end)
repeat
--
until player.leaderstats.Level.Value < 100 or clicked
adding the :Disconnect() gives error to the code…
am i missing something?