Hello. How can I make an npc move around, but not use any parts? I just want to to move around the map randomly.
Generate a random position to pathfind to.
function generateRandomDestination(char)
local hrp = char.PrimaryPart or char:FindFirstChild("HumanoidRootPart");
local randomPos = hrp.Position + Vector3.new(math.random(-50, 50), 0, math.random(-50, 50));
return randomPos;
end
This will generate a random position within 50 studs of the given character.
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