How to use RollOffMinDistance and RollOffMaxDistance?

EmitterSize has just been deprecated in favor of RollOffMinDistance and RollOffMaxDistance - Sound | Documentation - Roblox Creator Hub

The documentation on RollOffMinDistance and RollOffMaxDistance says that the item is not replicated across server/client boundary. I currently have a server script playing a sound that everyone can hear, but you can hear the sound no matter how far you are away from the source. How can I make the client to respect the roll-off distance?

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