How to work around Roblox's Tool name character limit

I’ve been working on this game with a mutation system that is sort of similar to Grow a Garden/Fisch’s. I realized that I can use rich text in tool names using Satchel and I really liked this idea, but there was one major issue that I found out very quickly. There is a 50 character limit to tool names and it really messes with some of the rich text formatting if an ore had more than 2 mutations.
image
If anyone has any ideas for fixing this PLEASE let me know ASAP.

Thanks!
- kyo

make custom inventory system and use attributes.

1 Like

Making a custom inventory isn’t as easy as you think, I was looking for a different approach I could take without having to alter the existing Satchel module first.

wdym
Its easiest thing you can possibly script LOL

the print("Hello world!") in question:

anyways theres probably something in the Satchel module that causes this, try digging through it’s code