I’ve been working on this game with a mutation system that is sort of similar to Grow a Garden/Fisch’s. I realized that I can use rich text in tool names using Satchel and I really liked this idea, but there was one major issue that I found out very quickly. There is a 50 character limit to tool names and it really messes with some of the rich text formatting if an ore had more than 2 mutations.

If anyone has any ideas for fixing this PLEASE let me know ASAP.
Thanks!
- kyo