How would go by setting up a modular framework from scratch and how to use them?

Heya Everyone!!

I’m trying to create a modular framework for my game but the issue is that I don’t know how to create a good modular framework and even know how to use one. I’m simply asking on what a modular framework should look like (Keep in mind I’m planning on having multiple modules for stuff like guns and enemies) and how I would use them.

I hope you’re having a good day and I’m sorry if this feels a bit barebones.

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Modular design is a standard practice overall. A modular framework, referring to the use of ModuleScripts, is just a deeper application of that idea. The same practice applies: things are organized, grouped by purpose, and separated into reusable, manageable parts to keep the project clean and scalable. The Roblox templates are a great example of this method in use.

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Can you provide me of one of them, please?

You can look at them all from the studio… Part of the Open from Roblox screen.
Under Experience, try the See All button on the far right.

Intro to ModuleScripts – Roblox Creator Hub
ModuleScript | Documentation - Roblox Creator Hub

How to organize your code using this modular framework

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