How would I create a transition using viewport frames

Hello all,

Recently ive been trying to create a transition using viewport frames where the players screen splits into small cubes into a domain expansion dimension but I havent figured out how, is there a way to achieve this? Or is there a way to do this without viewport frames? Thank you.
Zepkup

This is a tough one… I don’t think you can split viewpoint frames but maybe you could import a model of the player into blender and somehow bake an animation of the polygons splitting up… that would probability be really expensive in Roblox because I assume you would need bones :neutral_face:

You make an n number of viewport frames, Position the camera is such ways so that it lines up perfectly and then play the transition. If you want the code I can give it to you but it’ll take time for me to code it lol. (If I’m not being lazy, that is.)