I need help detecting if a player is jumping out of a seat. I do not want the players to jump in my game. However, there are seats so I want the players to only be able to jump out of the seat. At all other times, the jumping is disabled
Check if the βSitβ property in the character humanoid is true. If true, jump.
Alternative Solution:
You can Probably check if the Occupant of the vehicle is nil
No idea how to do that. I dont know how to check
Basically use UserInputService to detect a Key press (Ex. Space, LeftShift) and if the Keycode is Space, check if humanoid.Sit = true, if so, do something like humanoid.Jump.
Probably a server sided script btw.
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Thanks man it works now. Really appreciate it
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