I made a system in my TARDIS-esc game where you can time travel (just changes Game.Lighting.ClockTime locally). I made it so if you don’t have the same clock time as someone they are invisible to you and that works fine, but how would I make it so you can’t see eachothers chats? I’ve seen some other solutions for this but it says to get rid of it in PlayerGui but I can’t find it when I go there
What they say to do
What I find
I also tried to look at it while I was chatting thinking that it would only appear then but I couldn’t find it. Is there a solution to this?

